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node-av / lib / D3D11TextureFrame

Interface: D3D11TextureFrame

Defined in: src/lib/frame.ts:68

Options for Frame.fromD3D11Texture (Windows only).

Creates a zero-copy hardware frame from a D3D11 shared texture handle. Width and height are auto-detected from the texture descriptor.

Properties

hwDeviceCtx

hwDeviceCtx: HardwareDeviceContext

Defined in: src/lib/frame.ts:69


pts?

optional pts: bigint

Defined in: src/lib/frame.ts:71


timeBase?

optional timeBase: IRational

Defined in: src/lib/frame.ts:70